Use case
Short-sword PvP pack for Minecraft Bedrock
A short-sword pack crops the visible portion of every sword so it doesn't sit across the lower-right of your screen in first person. It's a staple PvP tweak — competitive servers don't ban it, and you can pick which materials get the short blade.
1. What the short sword changes
Bedrock's vanilla sword sprite stretches from the player's hand toward the upper-right of the viewport. In a fight that hides loot drops, enemy feet, fire patches, end-crystal placements. A short sword keeps the hilt and guard but trims the blade — the weapon is still visually present (you know what you're holding), it just occupies less screen real estate. Attack range and damage are server-side, so trimming the texture changes nothing about combat math.
2. Building it in PackAnvil
1. Open /builder. 2. Pick the Weapons category. 3. For each sword (wooden / stone / iron / golden / diamond / netherite) toggle Short Sword on the card. 4. Check the preview — the rendered blade should be visibly cropped. 5. Export the .mcpack. If you want only your endgame weapon short (e.g. diamond + netherite) and stone / wood at vanilla length, just toggle the materials you want.
3. Common combinations
Short-sword pairs naturally with two other staples: low fire (transparent fire overlay so flames don't fill the screen) and clean HUD (hide hunger / armor rows). Together they're roughly the visibility baseline competitive PvP packs ship with. PackAnvil exposes all three in the same builder so you can stack them without merging packs.
4. Server rules + edge cases
Most public Bedrock PvP servers (Zeqa, Hive, etc.) allow short sword as a visual-only tweak, but some private comp scrims ban anything that changes view. Check your server's rules. Pocket UI (mobile / Switch) also renders the short sword — same texture path. If you want short sword only on first-person view, that's not possible in a resource pack alone — the texture replaces the sword icon everywhere (inventory, dropped item, 3rd person).
FAQ
- Does short sword affect attack reach?
- No. Reach is fixed server-side; only the visible sprite changes. You can keep the netherite sword's full 3.5-block reach with the textures cropped to 8 pixels.
- Will the short sword show in inventory too?
- Yes — texture swap is global. The sword icon in inventory, hotbar, dropped item, third-person, and held-in-hand all show the cropped sprite. Single-source-of-truth, no extra cost.
- Can I get the short-sword look on the diamond galaxy preset?
- Not directly — the diamond galaxy preset is a hand-drawn HD texture that doesn't carry the procedural Short Sword toggle. Switch to the
sword1/sword2/sword3procedural style and the toggle works there.