// CONTRIBUTE

Contribute assets

Share your textures and sounds with the community

Made a texture or sound you'd want other people to use? Send it over. Every submission is reviewed by hand; accepted assets ship as built-in presets that every PackAnvil user can pick from the editor.

8MB total / max 10 files / OGG / PNG / folder auto-zip supported

PROAbout the Pro plan

When your contributed material gets accepted and used, we grant you the Pro plan as a thank-you — unlocking the self-expression features: animations, XP-bar rainbow, home-screen customization, and more.

Pro features are time-limited. The number of days depends on the material you contribute, and it expires automatically when the period ends. Contributing more extends it.

✓ What we accept

  • Textures / sounds / skyboxes you made yourself
  • Assets released as CC0 (public domain)
  • Assets explicitly licensed for commercial redistribution (paste the license text in the notes field)
  • Derivatives of Mojang official assets used within their usage guidelines

✗ What we reject

We cannot accept assets whose copyright or redistribution rights are unclear. Specifically:

  • Anything ripped from Lunar Client / Bedwars Pro / Hive / Hypixel / Zeqa / Lifeboat or any other third-party server or app
  • "X-style" packs circulated on YouTube / Discord with unknown authorship or license
  • PNG / OGG files made by someone else that you've edited or recolored

The two questions are: "Did I make this?" and "Can it be redistributed commercially?" If the answer to either is unclear, please don't submit it.

Tips for getting accepted

  • File names matching Bedrock conventions (e.g. diamond_sword.png) speed up review
  • Textures should be 16x / 32x / 64x (multiples of the base resolution)
  • Sounds should be OGG Vorbis, typically 0.3–2 seconds long
  • Sound preset packs let you submit multiple OGG files in one go

Review process

Every submission is reviewed manually. We don't usually send accept/reject notifications, but we may DM you on Discord to confirm licensing.

If accepted

The credit name you provide will be shown next to the preset inside the builder and on the credits page (left blank if you don't fill it in). The asset is bundled under CC0 inside PackAnvil.