Use case

Low fire pack for Minecraft Bedrock

When you catch fire in first person, the bottom half of your screen fills with flames and you can't see what's in front of you. A low fire pack makes that overlay mostly transparent — you still know you're burning, but your view stays usable. It's a standard PvP tweak: not mandatory, but worth trying.

1. When low fire helps

Take fire damage in first person — campfire, lava, a Fire Aspect sword — and the lower half of the viewport gets covered by the flame overlay. Mid-fight that hides your opponent's feet, dropped loot, and the blocks around you, right when you need to read the fight. Low fire makes the top portion of the flame transparent, so the 'I'm on fire' signal stays but most of your view comes back. In survival it rarely matters — this is a PvP-oriented adjustment.

2. Building it in PackAnvil

Open /builder, go to the Blocks category, find the Fire card and turn on the Low Fire preset, then export. It behaves the same at 16x / 32x / 64x — PackAnvil generates the fire PNGs with the top rows made transparent for you, so there's no image editing.

3. What it pairs with

Low fire works on its own, but PvP players usually stack the visibility tweaks: short sword (crop the blade to free the lower-right corner) and clean HUD (hide the hunger / armor rows). All three live in the same PackAnvil builder, so you can export them in a single .mcpack.

4. Good to know before you use it

Low fire only changes how fire looks on your own screen — other players still see you burning normally, and it has no effect on fire damage. Some servers ban view-altering tweaks under competitive rules, so check your server's rules. Making the flame fully transparent tends to backfire — you stop noticing you're on fire and miss the moment to escape — so the standard form only clears the top half.

FAQ

Does my fire disappear for other players?
No. A resource pack only changes what your own client renders; it's independent of the server state. You see thin flames, everyone else sees normal fire.
Can I make the fire fully transparent?
You can, but it's risky — with no flame at all you lose the 'I'm burning' cue and tend to miss the escape timing. Clearing just the top half keeps the balance between visibility and awareness.
Does it work on Switch / mobile?
Yes. On any Bedrock client (iOS / Android / Switch / Windows / Xbox) the behavior is identical.